| addGameObj(GameObj *obj, int layer=-1, bool onTop=true) | qaf::Environment | [static] |
| bringGameObjToFront(GameObj *obj, int srcLayer=-1) | qaf::Environment | [static] |
| centerScrollingPoint(int x, int y) | qaf::Environment | [static] |
| cout (defined in qaf::Environment) | qaf::Environment | [static] |
| debugVectors | qaf::Environment | [static] |
| enableBackBuffer(bool flag) | qaf::Environment | [static] |
| enableObjUpdate(bool flag) | qaf::Environment | [static] |
| enableRender(bool flag) | qaf::Environment | [static] |
| findGameObj(GameObj *obj, int *index=NULL) | qaf::Environment | [static] |
| frames | qaf::Environment | [static] |
| freeBigTexture(const BigTexture *tex) | qaf::Environment | [static] |
| getBackBuffer() | qaf::Environment | [static] |
| getGameObjFactory() | qaf::Environment | [static] |
| getJoystick(int i) | qaf::Environment | [static] |
| getLoadedRoom() | qaf::Environment | [static] |
| getNumberOfJoysticks() | qaf::Environment | [static] |
| getScreenHeight() | qaf::Environment | [static] |
| getScreenWidth() | qaf::Environment | [static] |
| getScrollingX() | qaf::Environment | [static] |
| getScrollingY() | qaf::Environment | [static] |
| initialize(bool useBackBuffer, bool useDebug) | qaf::Environment | [static] |
| isBackBufferEnabled() | qaf::Environment | [static] |
| isObjUpdateEnabled() | qaf::Environment | [static] |
| isRenderEnabled() | qaf::Environment | [static] |
| loadBigTexture(const char *filename) | qaf::Environment | [static] |
| loadRoom(std::string filename) | qaf::Environment | [static] |
| makeObjIterator() | qaf::Environment | [inline, static] |
| moveGameObj(GameObj *obj, int destLayer, int srcLayer=-1) | qaf::Environment | [static] |
| moveScrollingPoint(int dx, int dy) | qaf::Environment | [static] |
| registerCollisionHandler(void(*pfHandler)(T1 *, T2 *)) | qaf::Environment | [inline, static] |
| removeGameObj(GameObj *obj, bool deleteIt, int srcLayer=-1) | qaf::Environment | [static] |
| sendGameObjToBack(GameObj *obj, int srcLayer=-1) | qaf::Environment | [static] |
| setBigTextureCacheSize(int size) | qaf::Environment | [static] |
| setEpilogueCallback(void(*cb)()) | qaf::Environment | [static] |
| setGameObjFactory(GameObjFactory *_gameObjFactory) | qaf::Environment | [static] |
| setPrologueCallback(void(*cb)()) | qaf::Environment | [static] |
| setScrollingPoint(int x, int y) | qaf::Environment | [static] |
| shutdown() | qaf::Environment | [static] |
| time | qaf::Environment | [static] |
| unloadRoom() | qaf::Environment | [static] |
| update(float dt) | qaf::Environment | [static] |