addGameObj(GameObj *obj, int layer=-1, bool onTop=true) | qaf::Environment | [static] |
bringGameObjToFront(GameObj *obj, int srcLayer=-1) | qaf::Environment | [static] |
centerScrollingPoint(int x, int y) | qaf::Environment | [static] |
cout (defined in qaf::Environment) | qaf::Environment | [static] |
debugVectors | qaf::Environment | [static] |
enableBackBuffer(bool flag) | qaf::Environment | [static] |
enableObjUpdate(bool flag) | qaf::Environment | [static] |
enableRender(bool flag) | qaf::Environment | [static] |
findGameObj(GameObj *obj, int *index=NULL) | qaf::Environment | [static] |
frames | qaf::Environment | [static] |
freeBigTexture(const BigTexture *tex) | qaf::Environment | [static] |
getBackBuffer() | qaf::Environment | [static] |
getGameObjFactory() | qaf::Environment | [static] |
getJoystick(int i) | qaf::Environment | [static] |
getLoadedRoom() | qaf::Environment | [static] |
getNumberOfJoysticks() | qaf::Environment | [static] |
getScreenHeight() | qaf::Environment | [static] |
getScreenWidth() | qaf::Environment | [static] |
getScrollingX() | qaf::Environment | [static] |
getScrollingY() | qaf::Environment | [static] |
initialize(bool useBackBuffer, bool useDebug) | qaf::Environment | [static] |
isBackBufferEnabled() | qaf::Environment | [static] |
isObjUpdateEnabled() | qaf::Environment | [static] |
isRenderEnabled() | qaf::Environment | [static] |
loadBigTexture(const char *filename) | qaf::Environment | [static] |
loadRoom(std::string filename) | qaf::Environment | [static] |
makeObjIterator() | qaf::Environment | [inline, static] |
moveGameObj(GameObj *obj, int destLayer, int srcLayer=-1) | qaf::Environment | [static] |
moveScrollingPoint(int dx, int dy) | qaf::Environment | [static] |
registerCollisionHandler(void(*pfHandler)(T1 *, T2 *)) | qaf::Environment | [inline, static] |
removeGameObj(GameObj *obj, bool deleteIt, int srcLayer=-1) | qaf::Environment | [static] |
sendGameObjToBack(GameObj *obj, int srcLayer=-1) | qaf::Environment | [static] |
setBigTextureCacheSize(int size) | qaf::Environment | [static] |
setEpilogueCallback(void(*cb)()) | qaf::Environment | [static] |
setGameObjFactory(GameObjFactory *_gameObjFactory) | qaf::Environment | [static] |
setPrologueCallback(void(*cb)()) | qaf::Environment | [static] |
setScrollingPoint(int x, int y) | qaf::Environment | [static] |
shutdown() | qaf::Environment | [static] |
time | qaf::Environment | [static] |
unloadRoom() | qaf::Environment | [static] |
update(float dt) | qaf::Environment | [static] |