qaf::Environment Member List

This is the complete list of members for qaf::Environment, including all inherited members.

addGameObj(GameObj *obj, int layer=-1, bool onTop=true)qaf::Environment [static]
bringGameObjToFront(GameObj *obj, int srcLayer=-1)qaf::Environment [static]
centerScrollingPoint(int x, int y)qaf::Environment [static]
cout (defined in qaf::Environment)qaf::Environment [static]
debugVectorsqaf::Environment [static]
enableBackBuffer(bool flag)qaf::Environment [static]
enableObjUpdate(bool flag)qaf::Environment [static]
enableRender(bool flag)qaf::Environment [static]
findGameObj(GameObj *obj, int *index=NULL)qaf::Environment [static]
framesqaf::Environment [static]
freeBigTexture(const BigTexture *tex)qaf::Environment [static]
getBackBuffer()qaf::Environment [static]
getGameObjFactory()qaf::Environment [static]
getJoystick(int i)qaf::Environment [static]
getLoadedRoom()qaf::Environment [static]
getNumberOfJoysticks()qaf::Environment [static]
getScreenHeight()qaf::Environment [static]
getScreenWidth()qaf::Environment [static]
getScrollingX()qaf::Environment [static]
getScrollingY()qaf::Environment [static]
initialize(bool useBackBuffer, bool useDebug)qaf::Environment [static]
isBackBufferEnabled()qaf::Environment [static]
isObjUpdateEnabled()qaf::Environment [static]
isRenderEnabled()qaf::Environment [static]
loadBigTexture(const char *filename)qaf::Environment [static]
loadRoom(std::string filename)qaf::Environment [static]
makeObjIterator()qaf::Environment [inline, static]
moveGameObj(GameObj *obj, int destLayer, int srcLayer=-1)qaf::Environment [static]
moveScrollingPoint(int dx, int dy)qaf::Environment [static]
registerCollisionHandler(void(*pfHandler)(T1 *, T2 *))qaf::Environment [inline, static]
removeGameObj(GameObj *obj, bool deleteIt, int srcLayer=-1)qaf::Environment [static]
sendGameObjToBack(GameObj *obj, int srcLayer=-1)qaf::Environment [static]
setBigTextureCacheSize(int size)qaf::Environment [static]
setEpilogueCallback(void(*cb)())qaf::Environment [static]
setGameObjFactory(GameObjFactory *_gameObjFactory)qaf::Environment [static]
setPrologueCallback(void(*cb)())qaf::Environment [static]
setScrollingPoint(int x, int y)qaf::Environment [static]
shutdown()qaf::Environment [static]
timeqaf::Environment [static]
unloadRoom()qaf::Environment [static]
update(float dt)qaf::Environment [static]


Generated on Sun Mar 25 12:32:14 2007 for Qaf Framework by  doxygen 1.5.1-p1