Box(float x, float y, float w, float h) | qaf::CollisionStruct::Box | |
Box() | qaf::CollisionStruct::Box | |
collidesWith(CollisionStruct *otherStruct) (defined in qaf::CollisionStruct::Box) | qaf::CollisionStruct::Box | [virtual] |
getHeight() (defined in qaf::CollisionStruct::Box) | qaf::CollisionStruct::Box | [inline] |
getWidth() (defined in qaf::CollisionStruct::Box) | qaf::CollisionStruct::Box | [inline] |
getX() (defined in qaf::CollisionStruct::Box) | qaf::CollisionStruct::Box | [inline] |
getY() (defined in qaf::CollisionStruct::Box) | qaf::CollisionStruct::Box | [inline] |
hasPoint(float x, float y) (defined in qaf::CollisionStruct::Box) | qaf::CollisionStruct::Box | [virtual] |
move(float dx, float dy) (defined in qaf::CollisionStruct::Box) | qaf::CollisionStruct::Box | [virtual] |
pointIntersection(float x1, float y1, float x2, float y2, Vector2D *pContact, Vector2D *pNormal) (defined in qaf::CollisionStruct::Box) | qaf::CollisionStruct::Box | [virtual] |
render(float scrollX, float scrollY, unsigned long color) (defined in qaf::CollisionStruct::Box) | qaf::CollisionStruct::Box | [virtual] |
setHeight(float _h) (defined in qaf::CollisionStruct::Box) | qaf::CollisionStruct::Box | [inline] |
setWidth(float _w) (defined in qaf::CollisionStruct::Box) | qaf::CollisionStruct::Box | [inline] |
setX(float _x) (defined in qaf::CollisionStruct::Box) | qaf::CollisionStruct::Box | [inline] |
setY(float _y) (defined in qaf::CollisionStruct::Box) | qaf::CollisionStruct::Box | [inline] |
~CollisionStruct() (defined in qaf::CollisionStruct) | qaf::CollisionStruct | [virtual] |